Time and Time Again

This blog is now dedicated to the shrine of Milla. Surrender now, or prepare to fight.
This blog is now dedicated to the shrine of Milla. Surrender now, or prepare to fight.

Heyos Everyones!!

I’m honestly baffled at how little I’ve done this year. It’s been a real hectic year, and I feel like I’ve missed multiple opportunities to buff up the site or buff up my programs / games. I’ve learned a lot this year, and I’m sure I’ll continue to learn as the year progresses, but damn, I need to get the ball rolling on quite a number of things.

I’ve wanted to start up my lasting impressions segment again after a long hiatus. I’ve been cleaning up my backlog and I’ve got a number of opinions, it’s just a matter of sitting down and putting them all down on paper. I know it’ll start up soon, it’s just a matter of when I actually get my thoughts down. It’ll happen, hopefully sooner rather than later.

In addition to that, I’ve been learning a lot about structure and problem solving in my code. This is going to help me structure things and hopefully create new content for this site and my panels. Speaking of panels, many people were asking about my Name that Anime Tune program that I use for conventions here in the Arizona scene. The program, or rather, an earlier build is now up on the main page for others to use and enjoy. This version, of course, is outdated and doesn’t provide many of the additions I provided later on in the program’s life cycle, but I do assure you the program works and is easily edited for anyone to use.

As for the gaming scene, I’ve been playing the Phoenix Wright games before heading back to the Tales games again. I love the humor and the stories behind these games, and I’m having an awesome time. Perhaps I’ll put an impressions or review of the games later in the month…

This was a real quick update, but I assure you, I will be coming back with more content shortly. The school year is close to an end, and I’m damn well ready to rest from these classes for a good summer. Until next time,

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